Inside of this geometric shape hides the final boss of Remnant 2 -DLC 3. Going with the idea from Design Director, David Adams, of wanting to do something different with this boss, Combat Designer, Maurice Edwards, though of having this boss attack in a variety of ways using pieces of the geometric shield it hovers inside of. This sort of, Black Hole God, is always in motion giving relentless attacks during battle, however, it has a very different feel when in it's rest state. A strange, wave-like texture ripples across it's surface. Maurice and I talked about ways to make this feel a bit eerie, such as even the sharp silhouette can be broken with the ripple, as if it could change to a different form at will. I may attach a video of it later.